YouthESource

Game: Chess Tag

Type/Purpose: Chase/Tag

Materials:

  • Props for boundaries (cones, chairs, etc.)
  • A semi-large playing area for the group
  • White strips of cloth (optional)

Set-Up: Mark off the playing area

Play:

  • Whenever a player moves in this game, they can only move similarly to a knight in chess: either one space forward and two sideways, or one space sideways and two forward, etc.
  • Choose one player to be “it”; they will be the “White Knight.” The other players will position themselves around the playing area and be the “Black Knights”.
  • The Black Knights get to move first, moving a total of 3 steps (1 up 2 right, or 1 left 2 down, etc.)
  • Then the White Knight moves, and play alternates. If a White Knight reaches and tags a Black Knight, they turn into a White Knight, and on the next White Knight turn, may begin tagging people.
  • Play continues until all of the players are White Knights.
  • Optional addition: White Knights wear the strips of cloth as bandanas, bracelets, etc.

Extra Ideas:

  • Map off a giant grid with tape or chalk, and allow players to only move three squares (in an ‘L’ shape) at a time.
  • In a smaller group, identify 1 White Knight, and the rest of the players as Pawns. They start at one end of the boundary, and at each turn, may move one space forward.
  • Instead of turning into White Knights, if a Pawn is tagged, they must freeze.
  • If any one of the Pawns makes it to the other side before being tagged, the Pawns win.
  • Discuss different kinds of strategies for playing this game, ask what was involved in your decisions for how to move.
  • Discuss how this might relate to the strategy of the youth ministry or youth group.
  • Eat chess pie!

Published August 11, 2011

About the author

Sean Cramer graduated as a DCE from Concordia University, River Forest and served as a Program Assistant/Associate at Camp Lone Star in La Grange, TX. After moving back to his hometown near Rockford, IL, Sean currently works with Developmentally Disabled individuals. Aside from awaiting a Call in professional ministry again, Sean enjoys volunteering, reading, playing games, exercising and observing his dog be absolutely resistant to any new tricks.
View more from Sean

Related Resources

Engaging New Icebreaker Games

Engaging New Icebreaker Games

It can be important to have icebreaker games as a way to get your youth building community and encouraging joy together with your youth. This can be particularly true after Covid. Here are some encouragements and ideas for icebreakers.

Emotional Jug: A Listening Interaction for Youth

Emotional Jug: A Listening Interaction for Youth

Many teens spend time interacting with friends over the internet, and that can lead to feeling nervous our unsure about face to face interactions. In the same way, they may not feel like youth ministry is a place where they can be honest and share their thoughts and feelings. This activity helps you to practice having healthy discussions about their lives and feelings within the Christian community that can offer both Law and Gospel with a sense of warmth, challenge, and grace.

Balance of Play in Youth Ministry

Balance of Play in Youth Ministry

Healthy youth ministry should strike a balance between developmentally appropriate activities, time to build relationships, and study of God’s Word, prayer, and other spiritual practices. This article considers some of the important balances a healthy youth ministry needs to strike when it comes to play!

0 Comments

Submit a Comment

Your email address will not be published. Required fields are marked *

How do I know if our youth ministry program is healthy and properly caring for our teens?

Discover how you can enhance your youth ministry and serve the youth in your church with Seven Practices of Healthy Youth Ministry.

Share This